
FLORA Weekly
No. 074,
Elements in Techniques & Smarter Exports
This week is about giving you more control over your work. Pick the exact subject for a technique with elements, download and rename exports right from the canvas, and generate on mobile in a tap. Add a new cookie-consent flow, guided onboarding for every new user, and a batch of canvas and Studio refinements, and there's plenty to dig into.
📦 New
Elements as technique inputs
Choose the subject every time you run a technique.
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Technique authors can now designate an element as a user-selectable input. When you run a technique in the desktop App, on the canvas, or via the API, an element picker lets you choose the subject — a fashion model, a brand character — without modifying the technique itself.
Export node downloads & bulk rename
Get files out faster.
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Download files directly from an export node on the canvas, no detour required. A new bulk rename toolbar lets you rename multiple export nodes at once.
Canvas & Studio quality-of-life
A handful of small upgrades that add up.
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An in-App settings tray for adjusting technique parameters and one-click save of Layer Editor nodes straight to your library.
🧠 Improved
Faster, smoother canvas
Zoom and pan are noticeably snappier, with inactive overlays skipping re-renders and wheel interactions no longer triggering forced layout work.
FAUNA feels quicker
Reduced time-to-first-text on durable chats, plus a cleaner chat surface after removing inline suggestion pills and approval modes.
Lighter element library
Downscaled thumbnails cut the gray-out flash when the library loads.
🛠 Fixes
- The Enhance Prompt button is back on text nodes.
Pinch-to-zoom
works again over selected nodes.
- New text nodes now respect your default model preference.
Save all
in the selection toolbar downloads exactly the outputs you selected.
- Clearer error messages when an input image is too large.
- Uploaded files keep their filename as the node title.
- Add-node menu now spans the full width, the mute tooltip no longer overlaps the volume thumb, and the layer editor renders SVGs correctly.






